> For the complete documentation index, see [llms.txt](https://gamehive-crafts.gitbook.io/darkverse/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gamehive-crafts.gitbook.io/darkverse/beginners-guide/transparency.md).

# Transparency

The **Transparency System** in Darkverse is designed to ensure fairness, legitimacy, and trust across the entire server.

We understand that in a competitive environment, players value **clarity and accountability**. This system allows everyone to verify important item details—helping prevent hidden advantages, suspicious gear, or unfair activity.

Everything is **visible, trackable, and verifiable.**

***

## **How It Works**

An in-game **Transparency NPC** is available for all players.

Using this system, you can search any item and view its complete details in real-time.

#### 🔎 Search Features

Players can input an **Item ID** to retrieve:

* **Refine Level**\
  Displays the current refine of the equipment (if applicable).
* **Card Composition**\
  Shows all cards compounded into the item.
* **Item Type Validation**\
  Automatically detects if the item is:
* Weapon
* Armor
* Accessory
* Cards
* Etc.
* <mark style="color:$success;">**Ownership Tracking**</mark>\
  Reveals the **current owner** of the item.

<div data-with-frame="true"><figure><img src="/files/2OYu3lzZcQBx7MERaWRA" alt=""><figcaption></figcaption></figure></div>

{% hint style="info" %}
Just look for our Town Helper **'Brusko'** to use the Transparency feature.
{% endhint %}

***

## **Server-Wide Visibility**

All data is pulled **server-wide**, meaning:

* Any item can be checked, regardless of location
* No hidden or private gear exists
* All players are held to the same level of transparency
