Modified Cards
Normal Cards
Critical Rate + 5, HIT + 5 Increases Arrow Shower damage when used with a bow by 50%.
Critical Rate + 5, HIT + 5 Increases Double Strafe damage when used with a bow by 35%.
LUK + 2 Inflict 10% more damage with Holy Light.
LUK + 2 Inflict 25% more damage with Holy Light skill.
Increase physical damage inflicted on Demihuman monsters by 20%.
Increase physical damage inflicted on Demihuman monsters by 15%.
Add a 15% chance of auto casting Level 5 Lex Divina on an enemy when the user receives Magical Damage. INT + 1
[ Weapon ] Int + 1. Priest & Wizard: Increases magic damage against Medium enemies by 20%.
Increases magic damage against Demihuman monsters by 10%.
[ Accessory ] INT + 3
MVP Cards
ATK + 25 When dealing a physical attack there is a small chance that for 10 seconds your ASPD will increase by 100%.
[ Accessory ] VIT + 3 Reduce SP Consumption of skills by 10%.
Reduce Casting Time by 30%.
STR + 2, DEX + 2 Enable to use level 4 Warm Wind skill. Adds HIT + 3 per refine on headgear.
Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack.
[ Accessory ] AGI + 3, Flee + 3
Nullify reduction in damage inflicted on enemies resulting from enemy's size.
Increase physical damage inflicted on Demihuman monsters by 20%.
Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.
Nullify 80% of magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.
Reduces all skill's after-cast delay by 30%.
HIT + 20, Str + 2 Perfect Dodge + 1
Increases damage against Fire Property monsters by 50%. Add a 3% chance of auto casting Level 10 Frost Nova on an enemy when the user receives Physical Damage.
[ Accessory ] STR + 3, ATK + 3 Reduce SP Consumption of skills by 10%.
Add a 0.01% chance of auto casting 'Coma' on enemy when attacking. Add a 5% chance of auto casting Stun, Curse, Silence, Poison, Bleeding on enemy when attacking.
Removes Coma effect.
Enable its user to detect hidden enemies.
MDEF + 6
Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped.
MaxHP +10% Increase movement speed by 50%.
Reduce SP Consumption of skills by 30%.
[ Accessory ] DEX + 3, ATK + 3 Reduce SP Consumption of skills by 10%.
Can not be knocked back. VIT + 3 Make an armor indestructible (except in upgrade attempts).
VIT + 20 Can not be knocked back. Make an armor indestructible (except in upgrade attempts).
Rare MVP Cards
Enables use of Level 1 Berserk. Maximum HP - 50%
Enables use of Level 1 Berserk. Max HP -10%. Knight Class: Inflict 25% more damage with Spear Boomerang. This card is part of the 2-Cards Max Deadly Combo restriction.
Enables use of Level 3 Cloaking.
Enable use of Level 3 Cloaking. Assassin Class: Increase Sonic Blow and Grimtooth Damage. This card is part of the 2-Cards Max Deadly Combo restriction.
Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.
Adds chance of breaking enemy's weapon & armor. Add low chance of auto casting Lvl 6 Mammonite & Lvl 1 Maximum Over-Thrust when attacking. This card is part of the 2-Cards Max Deadly Combo restriction.
Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 1 Assumptio on yourself.
Adds chance of auto casting Lvl 4 Safety Wall. 15% Resist against Dark Property. Priest Class: Increase ATK/MATK by 1% for every 10 base INT & 15 base VIT. This card is part of the 2-Cards Max Deadly Combo restriction.
Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drain 2000 SP as the headgear is unequipped.
Enable to see hidden enemies. ATK & MATK -50%. Wizard Class: Negates half of this card ATK/MATK penalty.
Reduces HP recovery by 100%. Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.
HIT + 200. Gives 50% Lifesteal. This card is part of the 2-Cards Max Deadly Combo restriction.
Deals more damage depending on the target's defense. Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30.
Hit -30. Max HP -10%. Each attack drains 1 SP. Enchants compounded weapon with the Occult Impact skill effect. This card is part of the 2-Cards Max Deadly Combo restriction.
MATK + 10%, Maximum SP - 50% Increases damage inflicted on Demihuman and Angel monster by 50%.
MATK +20%. Reduces Max SP by 50%. Increase magic damage against Demihuman and Angels by 20%. This card is part of the 3-Cards Max Deadly Combo restriction.
MATK + 100
MATK + 25%
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Adds a 10% chance to bypass Dispell immunity. Compound on: Footwear [ Dispeller Set ] Naght Seiger Card Randgris Card Str, Dex + 2 Atk + 8%
+1 ATK, +1 Critical Rate and +1 HIT for every 10 Job Levels. Adds a 1% chance of auto casting Level 2 Earthquake when receiving physical attack.
STR + 2, ATK, CRIT, HIT is increased depending on the wearer's job level. Has a low chance of auto casting level 10 Earthquake when receiving physical attack.
Take note of the card maximum deadly combo restrictions, as well as any modifications to where the cards can be compounded, to avoid confusion regarding card effects.
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