Modified Soul Link
Last updated
Last updated
Introducing the enhanced Soul Linker's Spirit Effect! We've carefully modified and amplified this essential feature, infusing your characters with newfound strength and capabilities.
Increase effectiveness of Potion Pitcher by (INT / 13)%;
Increase effectiveness of Slim Potion Pitcher by (INT / 13)%;
Acid Terror becomes a splash skill in an area of 4x4 around the target;
Allows usage of Berserk Pitch if Alchemist learns Learning Potion at least Level 1; and
Pharmacy Skill Lvl. 10 are allowed to use Twilight Alchemy I
If there is a Super Novice in the party the Alchemist is further allowed to use Twilight Alchemy II
All Song and Dance Skills affect Bard or Dancer themselves
Walking speed is increased while Singing or Dancing
The following Skill levels are linked together
A Poem of Bragi to Fortune's Kiss; and
Boost Sonic Blow by 100%
Boost Throw Venom Knife by 100%
Increase Soul Destroyer by 200%
Increase Critical Damage by 25% when using Katars.
The cooldown of Backslide is reduced to 40% Siege Mode (WoE)
Reduce Sonic Blow bonus damage to 25% and removing it's cool down bonus.
Allows usage of Full Adrenaline Rush if Blacksmith learns Adrenaline Rush at Level 5
Full Adrenaline Rush gives Str, Dex + 10 and Flee + 15
Boost Maximum Power Thrust by +100% more ATK
A total of +300% ATK at Level 5
Mammonite increase damage by 250% but consume twice the zeny amount.
Enable to use Parrying lvl 10.
Cart Termination becomes splash skill in an area of 2x2 around the targetted player or mob
+100% Damage
Decrease After-Cast Delay by Half
Never Miss
Increase damage by 50 + (70 * Shield Boomerang Lv.) and hit rate by 100.
Reduce penalty from 1/3 to 1/2
Increase block chance by 10%
Shield cannot be stripped.
Full Buster and Tracking can be used with a revolver.
Full Buster increase damage by 175% and decrease cast-delay by 25%
Tracking cast-time removed.
Flip Coin gains 10 coins.
Increase Ground Drift damage by 900%
Increase Critical Damage by 40% and Critical by 20 when using Gattling Guns.
Allows usage of Beast Strafing if Hunter learns Double Strafe at Level 10
Beast Bane is increased by Hunter/Sniper's STR
Normal Attack, using Bow, has a low chance of occurring Falcon Assault
Double Strafe increase damage by 50%
Allows usage of One-Hand Quicken if Knight learns Two-Hand Quicken at Level 10
Allows usage of Level 10 Parrying with One-Hand Weapon at Block Chance of 2*Skill Level%
After delay of all Skills is reduced by 40%
Spiral Pierce damage increase by 50%
Bash and Bowling Bash damage increase by 25% when using Two-Handed swords.
SP Cost of Combo Skills is decreased
Allows SP regeneration in Critical Explosion state
Combo Finish attack becomes a 5x5 cell splash
Final Strike damage increase by 10%
Lightning Spear of Ice damage increase by 10%
Wind Blade and Crimson Fire Blossom damage increase by 25%
North Wind and Dragon Fire Formation damage increase by 35%
+400% Damage.
+400% SP Cost.
Increase amount by HP/20.
Add 4% chance of casting Heal Lvl. 10 on your self when receiving magical and physical damage.
Reflect melee attacks by 30% of received damage.
Dispell no longer removes your buff.
Str Bonus from Chase Walk
Last 5 minutes
Increase walking speed
Increase Double Strafe Damage by (STR / 2)%
Strip Skills (except Full Strip) will bypass Chemical Protection
Consumed 1 Glistening Coat per attempt
Auto Spell will always produce Level 10 Bolts
Provided that Sage learned the desired Bolt Skill at Level 10
Sage's HP is increased by Base Level * 120 HP
Sage's Vit is increased by 40
Increase range of Normal Attack by 5 cells when using Books.
Allows usage of Play Dead during Soul Link period
Allows to equip all job restricted Headgears during Soul Link period
Provided that Super Novice is Level 91 and above
There is a 1% chance to recover the last 1% Exp Penalty lost from death
Provided that Super Novice is Level 91 and above
Allows to equip Level 4 Daggers, 1H Swords, Axes, Maces, and Staffs during Soul Link period
Provided that Super Novice is Level 97 and above
Any skills reflected back by target to Wizard will disappear
Provided that Wizard has Crystal Fragment in inventory
Wizard's HP is increased by Base Level * 200HP
Wizard's Vit is increased by Int/5
Magic Crasher's damage +150%
Also acquires a knockback effect, pushing target away by 3 cells.